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WebGL Shaders — Three.js, Babylon.js, p5.js | ShaderBot

Create WebGL shaders for Three.js, Babylon.js, p5.js and any web project. Embeddable iframe widgets, interactive, responsive.

WebGL Shader Export Formats

🌐 Three.js · WebGL · React · iframe

Animated WebGL backgrounds and effects

Generate GLSL fragment shaders and drop them straight into your Three.js, Babylon.js or raw WebGL project. Interactive, responsive, production-ready.

Who it's for

⚛️

Frontend Developers

Add animated backgrounds, hover effects and shader transitions to your React or Vue apps. Ready-to-use component export.

🎨

Creative Coders

Create generative visual experiences. Start with 1,205+ presets, iterate with AI, share via link or iframe embed.

🖥️

Web Designers

Integrate dynamic background effects on landing pages. Copy the iframe, paste into your CMS — no WebGL setup needed.

📦

From generator to your site in 30 seconds

Generate a shader, click Export, copy the iframe or React component — and paste it into your project. iMouse support for interactive effects, iResolution for automatic responsiveness.

// React component export
import { ShaderBackground } from './ShaderBackground';
// Drop-in animated background, zero config
<ShaderBackground interactive responsive />
  • iframe embed — works on most sites and CMS (some CMS block iframes via CSP; cross-origin interactivity may be limited)
  • React component with WebGL canvas and interactive uniforms
  • Three.js ShaderMaterial snippet (available in the export dialog)
Open the editor →

Features

iframe embed code
React component export
Mouse/touch interactivity
Responsive canvas

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Share shaders with your team, iterate in real time, export to your web stack — all in Discord.

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Built for the web — every format covered

iframe, React, Three.js and more.

Three.jsThree.jsGLSL

ShaderMaterial with uniforms, ready to drop into your scene.

Babylon.jsBabylon.jsGLSL

BABYLON.ShaderMaterial with JS setup snippet. Note: Babylon.js's primary workflow is the Node Material Editor; ShaderMaterial bypasses the PBR pipeline and built-in lighting system.

WebGL / Raw GLSLStandard GLSL

Raw fragment shader — works with any WebGL/GLSL-compatible tool.

p5.jsp5.jsp5.Shader

p5.Shader API with vertex shader included.

iframe EmbedEmbed

One-line iframe to embed a live running shader on any website.

React ComponentReact / TSX

Ready-to-use React component with WebGL canvas and TypeScript types.

Lottie JSONLottie

Pre-rendered animation frames exported as a Lottie-compatible JSON sequence. Note: GLSL shaders cannot be converted to native Lottie vector animations — this export is a rasterised frame sequence wrapped in the Lottie format, not a true vector animation.

WebM with alphaVP9 Alpha

Transparent VP9 video rendered frame-by-frame server-side. Suitable for non-interactive overlays and CSS backgrounds — real-time interactivity and uniforms are not available in the exported video.

Coming soon:A-Frame / WebXR

Batch export: download all formats as a single organized ZIP. Save your export configuration as a preset for future sessions.